polybrain.ethv0 • experimental
Playproof
Agent-Native Project
26 ptsScore (v2)
This grant is under review.
Evaluation VersionCurrent Evaluation (o3)
AI Evaluation Feedback (v2)
PlayProof proposes a mobile-first ‘learn-and-earn’ platform that uses AI-driven sports education and soul-bound NFTs on Polygon to give underserved youth verifiable credentials and tokenised rewards, standing out by combining career-oriented learning with SocialFi mechanics tied to real football and F1 events. The concept targets a sizable and growing digital coaching market and leverages active SocialFi rails like Lens and Farcaster, but the application supplies little hard evidence of existing partnerships or user traction and offers only partial verification of team credentials beyond Aisha’s FIFA/NBA background. Budget and milestones appear realistic for a 50 k POL grant, yet technical open-source visibility and concrete KPIs are missing. To strengthen the case, publish LinkedIn/GitHub links for each core contributor, share LOIs with partner academies, and provide a public testnet demo or Dune dashboard to validate on-chain learning credentials and early community engagement.
FoundationScore: 6/10
Uses AI-powered gamified learning modules and soul-bound NFTs to give underserved youth verifiable credentials and pathways into global sports such as football and F1.
Team ExperienceScore: 4/10
Lead Aisha claims 10+ years in sports marketing across FIFA, NBA & Dakar; limited public records confirm FIFA/NBA roles for an Aisha Nazia. Other team members lack verifiable public profiles.
Distribution StrategyScore: 5/10
Creator-led challenges on Farcaster/Twitter during F1 GPs & football tournaments; token rewards for peer-to-peer mentoring and content.
Milestones & BudgetScore: 6/10
M1 Launch AI modules & SBTs (25k POL) – Q3 2025; M2 SocialFi & marketplace (15k POL) – Q4 2025; M3 IRL activations (10k POL) – Q1 2026.
Technical IntegrationScore: 5/10
Each completed module mints an SBT (~0.02 MATIC gas); marketplace drops expected to generate NFT mints and secondary trades.
Community Feedback (Bonus)Score: 0/5
No public vouches provided.
Project Details
Target AudienceGrass-roots academies, community clubs and young fans in emerging markets who lack access to quality sports-career education.
Success MetricsNumber of completed learning modules, soul-bound NFT credentials minted, active token-earning learners, and on-chain marketplace volume.
Budget Request50k POL aligns with USD 20-50k range to build a moderately complex blockchain MVP plus limited IRL events.
Open Source Bonus
+0 points
No open-source commitment mentioned.